Portfolio / Non-commercial Work /
For our Architecture & Environment course we were assessed to create a architectural visualization of an interesting building. During the first part of the course we, had to model the building and surrounding environment. We were required to make efficient use of tile sets throughout the model. The second part of the course was about the texturing, surfacing of the models. We had to take a lot of photos of the building and turn them into photo textures for the models. After this phase the scene was rendered and some additional post-editing was applied.
Modeling, Texturing, Surfacing, Compositing
Maya, Sketch-Up, VRay, Nuke, Premiere